How we calculate the points of an exercise
One question we receive very often is how do we calculate the points of a mission. This is an important question as it helps us build new missions.
Here is the formula.
Points= Time * FearFactor * TechnicalFactor
Time = How much time in 5 mins intervals does a good player need to accomplish the mission.
You add one point for each 5 mins e.g. if it takes 4 min -> 1 point, if it takes 22 points -> 5 points etc
FearFactor = This is a rough estimation of how intimidating a given mission can be i.e. whether it carries a high risk of rejection and how much. In general direct exercises are more intimidating than indirect exercises.
Indirect = 1
Direct = 2
ChuckNorris LevelofCourage = 3
TechnicalFactor = This tells us how challenging a given exercise is. We measure the technicality of an exercise by the number of shifts that we must do during the mission. If you only have to go and say one thing to a girl, that is considered simple. If you have to to go say something and then change many subjects, like keep shifting between storytelling, negging, teasing or any other attraction building technique then this is more challenging. If you have to do that on a greater scale like when you have to pass from attraction to qualification and then to comfort then this is even more challenging.
Simple =1
Moderate =2
Hard = 3
An indirect approach is considered moderate (2) as oppossed to a direct approach that is considered simple (1). However, certain exercises that demand exceptional technical knowledge as e.g. complete indirect approaches are given a (3) mention.

